package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBRole {

    public static final MsgConfig BASE_INIT_RESP = new MsgConfig(MsgIdA.ROLE, 2,
            "主角基础数据 の 返回");

    public static final MsgConfig NOTE_REQ = new MsgConfig(MsgIdA.ROLE, 101, "主角笔记本の请求");

    public static final MsgConfig NOTE_RESP = new MsgConfig(MsgIdA.ROLE, 102, "主角笔记本の返回");

    public static final MsgConfig NOTE_WRITE_REQ = new MsgConfig(MsgIdA.ROLE, 103, "主角笔记本写入の请求");

    public static final MsgConfig STATUS_RESP = new MsgConfig(MsgIdA.ROLE, 201, "主角状态数据の返回");

    public static final MsgConfig POWER_REQ = new MsgConfig(MsgIdA.ROLE, 301, "主角战力 の 请求");

    public static final MsgConfig POWER_RESP = new MsgConfig(MsgIdA.ROLE, 302, "主角战力 の 返回");


    public static final MsgConfig LEVEL_UPDATE_RESP = new MsgConfig(MsgIdA.ROLE, 1001, "主角等级经验改变的返回");

    public static final MsgConfig VIP_UPDATE_RESP = new MsgConfig(MsgIdA.ROLE, 1004, "vip更新返回");


    public static final MsgConfig HALLOWS_DATA_RESP = new MsgConfig(MsgIdA.ROLE, 2001, "圣器数据返回");

    public static final MsgConfig HALLOWS_UNLOCK_RESP = new MsgConfig(MsgIdA.ROLE, 2002, "圣器解锁返回");

    public static final MsgConfig HALLOWS_QUENCHING_REQ = new MsgConfig(MsgIdA.ROLE, 2003, "圣器淬炼的请求");

    public static final MsgConfig HALLOWS_QUENCHING_RESP = new MsgConfig(MsgIdA.ROLE, 2004, "圣器淬炼返回");

    public static final MsgConfig HALLOWS_HOLY_SEAL_UPGRADE_REQ = new MsgConfig(MsgIdA.ROLE, 2005, "圣器圣印升级的请求");
    public static final MsgConfig HALLOWS_HOLY_SEAL_UPGRADE_RESP = new MsgConfig(MsgIdA.ROLE, 2006, "圣器圣印升级的返回");

    public static final MsgConfig HALLOWS_UPDATE_SKILL_REQ = new MsgConfig(MsgIdA.ROLE, 2007, "圣器升级技能请求");

    public static final MsgConfig HALLOWS_UPGRADE_SKILL_RESP = new MsgConfig(MsgIdA.ROLE, 2008, "圣器升级技能返回");

    public static final MsgConfig HALLOWS_REFINE_REQ = new MsgConfig(MsgIdA.ROLE, 2009, "圣器精炼的请求");
    public static final MsgConfig HALLOWS_REFINE_RESP = new MsgConfig(MsgIdA.ROLE, 2010, "圣器精炼的返回");

    public static final MsgConfig HALLOWS_HALLUCINATE_REQ = new MsgConfig(MsgIdA.ROLE, 2011, "圣器幻化的请求");
    public static final MsgConfig HALLOWS_HALLUCINATE_RESP = new MsgConfig(MsgIdA.ROLE, 2012, "圣器幻化的返回");

    public static final MsgConfig HALLOWS_SET_DEPUTY_REQ = new MsgConfig(MsgIdA.ROLE, 2013, "圣器设置副圣器的请求");
    public static final MsgConfig HALLOWS_SET_DEPUTY_RESP = new MsgConfig(MsgIdA.ROLE, 2014, "圣器设置副圣器的返回");

    public static final MsgConfig HALLOWS_BACK_REQ = new MsgConfig(MsgIdA.ROLE, 2015, "圣器重铸的请求");
    public static final MsgConfig HALLOWS_SINGLE_DATA_RESP = new MsgConfig(MsgIdA.ROLE, 2016, "圣器单个圣器数据的返回");

    public static final MsgConfig HALLOWS_ACTIVE_SKIN_REQ = new MsgConfig(MsgIdA.ROLE, 2017, "圣器激活皮肤的请求");;
    public static final MsgConfig HALLOWS_ACTIVE_SKIN_RESP = new MsgConfig(MsgIdA.ROLE, 2018, "圣器激活皮肤的请求");;



    public static final MsgConfig HALO_DATA_RESP = new MsgConfig(MsgIdA.ROLE, 3001, "光环数据返回");

    public static final MsgConfig HALO_UNLOCK_REQ = new MsgConfig(MsgIdA.ROLE, 3002, "光环解锁的请求");

    public static final MsgConfig HALO_UNLOCK_RESP = new MsgConfig(MsgIdA.ROLE, 3003, "光环解锁的返回");

    public static final MsgConfig HALO_LEVEL_UP_REQ = new MsgConfig(MsgIdA.ROLE, 3004, "光环升级的请求");

    public static final MsgConfig HALO_LEVEL_UP_RESP = new MsgConfig(MsgIdA.ROLE, 3005, "光环升级的返回");

    public static final MsgConfig HALO_REBORN_REQ = new MsgConfig(MsgIdA.ROLE, 3006, "光环重生的请求");

    public static final MsgConfig HALO_REBORN_RESP = new MsgConfig(MsgIdA.ROLE, 3007, "光环重生的返回");


    public static final MsgConfig VEHICLE_DATA_RESP = new MsgConfig(MsgIdA.ROLE, 4001, "载具打造相关数据返回");

    public static final MsgConfig VEHICLE_CREATE_REQ = new MsgConfig(MsgIdA.ROLE, 4002, "载具打造的请求");

    public static final MsgConfig VEHICLE_CREATE_RESP = new MsgConfig(MsgIdA.ROLE, 4003, "载具打造的返回");

    public static final MsgConfig VEHICLE_LEVEL_UP_REQ = new MsgConfig(MsgIdA.ROLE, 4004, "载具升级的请求");

    public static final MsgConfig VEHICLE_LEVEL_UP_RESP = new MsgConfig(MsgIdA.ROLE, 4005, "载具升级的返回");

    public static final MsgConfig VEHICLE_STAR_UP_REQ = new MsgConfig(MsgIdA.ROLE, 4006, "载具升星的请求");

    public static final MsgConfig VEHICLE_STAR_UP_RESP = new MsgConfig(MsgIdA.ROLE, 4007, "载具升级的返回");

    public static final MsgConfig VEHICLE_WIKI_LEVEL_UP_RESP = new MsgConfig(MsgIdA.ROLE, 4008, "载具图鉴升级的返回");

    public static final MsgConfig VEHICLE_REBORN_REQ = new MsgConfig(MsgIdA.ROLE, 4009, "载具回退的请求");

    public static final MsgConfig VEHICLE_REBORN_RESP = new MsgConfig(MsgIdA.ROLE, 4010, "载具回退的返回");

    public static final MsgConfig VEHICLE_RECYCLE_REQ = new MsgConfig(MsgIdA.ROLE, 4011, "载具分解的请求");
}
